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In the past decade, research on measuring and assessing the environmental impact of software has gained significant momentum in science and industry. However, due to the large number of research groups, measurement setups, procedure models, tools, and general novelty of the research area, a comprehensive research framework has yet to be created. The literature documents several approaches from researchers and practitioners who have developed individual methods and models, along with more general ideas like the integration of software sustainability in the context of the UN Sustainable Development Goals, or science communication approaches to make the resource cost of software transparent to society. However, a reference measurement model for the energy and resource consumption of software is still missing. In this article, we jointly develop the Green Software Measurement Model (GSMM), in which we bring together the core ideas of the measurement models, setups, and methods of over 10 research groups in four countries who have done pioneering work in assessing the environmental impact of software. We briefly describe the different methods and models used by these research groups, derive the components of the GSMM from them, and then we discuss and evaluate the resulting reference model. By categorizing the existing measurement models and procedures and by providing guidelines for assimilating and tailoring existing methods, we expect this work to aid new researchers and practitioners who want to conduct measurements for their individual use cases.
Digital transformation is both an opportunity and a challenge. To take advantage of this opportunity for humans and the environment, the transformation process must be understood as a design process that affects almost all areas of life. In this paper, we investigate AI-Based Self-Adaptive Cyber-Physical Process Systems (AI-CPPS) as an extension of the traditional CPS view. As contribution, we present a framework that addresses challenges that arise from recent literature. The aim of the AI-CPPS framework is to enable an adaptive integration of IoT environments with higher-level process-oriented systems. In addition, the framework integrates humans as actors into the system, which is often neglected by recent related approaches. The framework consists of three layers, i.e., processes, semantic modeling, and systems and actors, and we describe for each layer challenges and solution outlines for application. We also address the requirement to enable the integration of new networked devices under the premise of a targeted process that is optimally designed for humans, while profitably integrating AI and IoT. It is expected that AI-CPPS can contribute significantly to increasing sustainability and quality of life and offer solutions to pressing problems such as environmental protection, mobility, or demographic change. Thus, it is all the more important that the systems themselves do not become a driver of resource consumption.
Sustainable software products - Towards assessment criteria for resource and energy efficiency
(2018)
Many authors have proposed criteria to assess the “environmental friendliness” or “sustainability” of software products. However, a causal model that links observable properties of a software product to conditions of it being green or (more general) sustainable is still missing. Such a causal model is necessary because software products are intangible goods and, as such, only have indirect effects on the physical world. In particular, software products are not subject to any wear and tear, they can be copied without great effort, and generate no waste or emissions when being disposed of. Viewed in isolation, software seems to be a perfectly sustainable type of product. In real life, however, software products with the same or similar functionality can differ substantially in the burden they place on natural resources, especially if the sequence of released versions and resulting hardware obsolescence is taken into account. In this article, we present a model describing the causal chains from software products to their impacts on natural resources, including energy sources, from a life-cycle perspective. We focus on (i) the demands of software for hardware capacities (local, remote, and in the connecting network) and the resulting hardware energy demand, (ii) the expectations of users regarding such demands and how these affect hardware operating life, and (iii) the autonomy of users in managing their software use with regard to resource efficiency. We propose a hierarchical set of criteria and indicators to assess these impacts. We demonstrate the application of this set of criteria, including the definition of standard usage scenarios for chosen categories of software products. We further discuss the practicability of this type of assessment, its acceptability for several stakeholders and potential consequences for the eco-labeling of software products and sustainable software design.
Containerization is one of the most important topics for modern data centers and web developers. Since the number of containers on one- and multi-node systems is growing, knowledge about the energy consumption behavior of single web-service containers is essential in order to save energy and, of course, money. In this article, we are going to show how the energy consumption behavior of single containerized web services/web apps changes while creating replicas of the service in order to scale and balance the web service.
Online Learning algorithms and Indoor Positioning Systems are complex applications in the environment of cyber-physical systems. These distributed systems are created by networking intelligent machines and autonomous robots on the Internet of Things using embedded systems that enable the exchange of information at any time. This information is processed by Machine Learning algorithms to make decisions about current developments in production or to influence logistics processes for optimization purposes. In this article, we present and categorize the further development of the prototype of a novel Indoor Positioning System, which constantly adapts its knowledge to the conditions of its environment with the help of Online Learning. Here, we apply Online Learning algorithms in the field of sound-based indoor localization with low-cost hardware and demonstrate the improvement of the system over its predecessor and its adaptability for different applications in an experimental case study.