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Acute effects of game-based biofeedback training on trunk motion in chronic low back pain: A randomized cross-over pilot trial

  • Background: Improving movement control might be a promising treatment goal during chronic non-specific low back pain (CLBP) rehabilitation. The objective of the study is to evaluate the effect of a single bout of game-based real-time feedback intervention on trunk movement in patients with CLBP. Methods: Thirteen CLBP patients (8female;41 ± 16 years;173 ± 10 cm;78 ± 22 kg) were included in this randomized cross-over pilot trial. During one laboratory session (2 h), participants performed three identical measurements on trunk movement all including: first, maximum angle of lateral flexion was assessed. Secondly, a target trunk lateral flexion (angle: 20°) was performed. Main outcome was maximum angle ([°]; MA). Secondary outcomes were deviation [°] from the target angle (angle reproduction; AR) and MA of the secondary movement planes (rotation; extension/flexion) during lateral flexion. The outcomes were assessed by an optical 3D-motion-capture-system (2-segment-trunk-model). The measurements were separated by 12-min of intervention and/or resting (randomly). The intervention involved a sensor-based trunk exergame (guiding an avatar through virtual worlds). After carryover effect-analysis, pre-to-post intervention data were pooled between the two sequences followed by analyses of variances (paired t-test). Results: No significant change from pre to post intervention for MA or AR for any segment occurred for the main movement plane, lateral flexion (p > .05). The upper trunk segment showed a significant decrease of the MA for trunk extension/flexion from pre to post intervention ((4.4° ± 4.4° (95% CI 7.06–1.75)/3.5° ± 1.29° (95% CI 6.22–0.80); p = 0.02, d = 0.20). Conclusions: A single bout of game-based real-time feedback intervention lead to changes in the secondary movement planes indicating reduced evasive motion during trunk movement.

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Author:Juliane MüllerORCiD, Daniel Niederer, Sarah TenbergORCiD, Lukas Oberheim, Alina Mösner, Steffen MüllerORCiD
URN:urn:nbn:de:hbz:tr5-2427
DOI:https://doi.org/10.1186/s13102-022-00586-z
Parent Title (English):BMC Sports Science, Medicine and Rehabilitation
Publisher:BioMed Central
Document Type:Article (specialist journals)
Language:English
Date of OPUS upload:2023/02/02
Date of first Publication:2022/11/13
Publishing University:Hochschule Trier
Release Date:2023/02/02
Tag:LBP; exergame; health technologies; non-specifc; rehabilitation
GND Keyword:Rückenschmerz; Kreuzschmerz; Rehabilitation; Biofeedback-Therapie
Volume:14
Article Number:192
Page Number:13
First Page:1
Last Page:13
Departments:FB Informatik + Therapiewissenschaft
Dewey Decimal Classification:6 Technik, Medizin, angewandte Wissenschaften / 61 Medizin und Gesundheit
Licence (German):License LogoCreative Commons - CC BY - Namensnennung 4.0 International