Feasibility and user experience of augmented reality psychoeducation and mindfulness body scan for chronic low back pain

  • Background: Chronic low back pain (CLBP) is prevalent and a multimodal therapy is indicated, including psychological treatment. Effective conventional treatments involve psychoeducation and mindfulness-based body scans, while virtual reality offers superior but temporary pain relief. Augmented Reality (AR), which combines conventional and virtual methods, is a novel therapeutic strategy. Methods: We investigated the viability and acceptability of an AR intervention for CLBP by incorporating psychoeducation and mindfulness-based body scan techniques. 40 participants in two studies with a one-arm design underwent an educational AR intervention (Study I, n1 = 18) and an enhanced version with an additional body scan (Study II, n2 = 22). The studies focused on evaluating technical feasibility and multiple facets of user experience. Results: The results demonstrated high feasibility with low dropout rates (Study I: 10%, Study II: 0%). User experience ratings ranged from “Above Average” to “Excellent,” with the advanced intervention receiving higher ratings. While Study I showed no significant changes in affect pre- vs. post-intervention, Study II exhibited a significant reduction in negative affect and improved valence. Qualitative analysis provided insights into technical requirements and user perceptions. Discussion: The AR prototype emerges as a promising psychoeducational tool for CLBP, aligning with current treatment guidelines and providing a basis for future controlled clinical trials. Limitations include the absence of a high-pain intervention group, as Study I reported a pain intensity of M = 1.05 and Study II reported M = 1.77 (Range: 0–10). Further research such as clinical trials with control groups is required to validate the efficacy of the piloted approach. The AR-based psychoeducation and mindfulness body scan intervention for CLBP demonstrated technical feasibility and a good user experience.

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Author:Robin ConenORCiD, Nikolai HepkeORCiD, Jörg LohschellerORCiD, Steffen MüllerORCiD, Ana N. TibubosORCiD
URN:urn:nbn:de:hbz:tr5-10885
DOI:https://doi.org/10.3389/fpain.2025.1600637
Parent Title (English):Frontiers in Pain Research
Publisher:Frontiers Media SA
Document Type:Article (specialist journals)
Language:English
Date of OPUS upload:2026/01/12
Date of first Publication:2025/07/01
Publishing University:Hochschule Trier
Release Date:2026/01/12
Tag:augmented reality; chronic low back pain; feasibility; mindfulness body scan; pain education; user experience
GND Keyword:Kreuzschmerz; Chronisch Kranker; Therapie; Psychoedukation; Achtsamkeitsbasierte Stressreduktion; Erweiterte Realität <Informatik>; Benutzererlebnis; Machbarkeit; Feasibility-Studie
Volume:6
Article Number:1600637
First Page:1
Last Page:12
Departments:FB Informatik + Therapiewissenschaft
Dewey Decimal Classification:0 Informatik, Informationswissenschaft, allgemeine Werke / 00 Informatik, Wissen, Systeme
6 Technik, Medizin, angewandte Wissenschaften / 61 Medizin und Gesundheit
Licence (German):License LogoCreative Commons - CC BY - Namensnennung 4.0 International

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